Wearable Devices Market Size, Share, Analysis Report

Wearable Devices Market By Product Analysis (Wrist-wear, Foot-wear, Eye-wear, Body-wear, Neck-wear); By Application Analysis (Fitness and sports, Infotainment, Healthcare, Defense, Enterprise and industrial) and By Regional Analysis – Global Forecast by

The Global Wearable Devices Market is expected to be around US$ 111 Billion by 2027 at a CAGR of 16.43% in the given forecast period.

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MARKET SNAPSHOT

Major Players

  • Apple Inc
  • Nike, Inc
  • Adidas AG
  • Garmin
  • Fitbit
  • Study period:

    2022-2027

    Base Year:

    2021

    CAGR:

    16

    Fastest Growing Market:

    APAC

    Largest Market:

    North America

    REPORT DESCRIPTION

    Wearable devices are electronic or computer technology aided devices or products. Which are embedded into object of accessories and clothing which comfortably we can wear on the body. This wearable device will achieve many of the similar computer tasks like laptop, computers and mobile phones. Wearable devices have a tendency to be more sophisticated than hand held equipment. The future development of the wearable innovation market is required to be driven by consumer preference for modern devices, expanding development prospects of cutting edge displays in wearable devices, and developing popularity of Internet of Things (IoT) and associated devices. Examples of wearable devices are caps, beanies, headbands, smart fabrics, glasses, watches jewelry such as rings, bracelets and hearing aid.

    How Big is The Global Wearable Devices Market?

    The Global Wearable Devices Market is expected to be around US$ 111 Billion by 2027 at a CAGR of 16.43% in the given forecast period. 

    The major driving factors of Global Wearable Devices Market are as follows:

    • Customer preference for sophisticated devices
    • Increasing popularity of internet of things (IoT) and related devices
    • Reception of Wearables in Multiple Application Areas
    • Invest heavily in R&D to devise optimum solutions
    • Growth in technological features and advancements

    The restraining factors of Global Wearable Devices Market are as follows:

    • Shorter life phase of the user electronics sector
    • Consumer electronics sector is having shorter life cycle
    • Battery life is limited and initial costs are high
    • Vulnerability of Healthcare Information and Unaddressed Regulatory Issues

    The Global Wearable Devices Market is segmented on the lines of its product, application and regional. Based on product segmentation it covers wrist wear, foot wear, eye wear, body wear, neck wear and others. Under application segmentation it contains fitness and sports, infotainment, healthcare, defense, enterprise and industrial. The Global Wearable Devices Market on geographic segmentation covers various regions such as North America, Europe, Asia Pacific, Latin America, Middle East and Africa. Each geography market is further segmented to provide market revenue for select countries such as the U.S., Canada, U.K. Germany, China, Japan, India, Brazil, and GCC countries.

    This report provides:

    1) An overview of the global market for Wearable Devices and related technologies.

    2) Analyses of global market trends, with data from 2019, estimates for 2020 and 2021, and projections of compound annual growth rates (CAGRs) through 2027.

    3) Identifications of new market opportunities and targeted promotional plans for Global Wearable Devices Market.

    4) Discussion of research and development, and the demand for new products and new applications.

    5) Comprehensive company profiles of major players in the industry.

    REPORT SCOPE:
    The scope of the report includes a detailed study of global and regional markets for Global Wearable Devices Market with the reasons given for variations in the growth of the industry in certain regions.
    The report covers detailed competitive outlook including the market share and company profiles of the key participants operating in the global market. Key players profiled in the report include Apple Inc., Adidas AG, Garmin, Fitbit, Nike, Inc., Google Inc., Jawbone, Sony Corp, Samsung Electronics Co. Ltd., and Xiaomi. Company profile includes assign such as company summary, financial summary, business strategy and planning, SWOT analysis and current developments.
    The Top Companies Report is intended to provide our buyers with a snapshot of the industry’s most influential players.

    The Global Wearable Devices Market has been segmented as below:

    By Product Analysis

    • Wrist-wear
    • Foot-wear
    • Eye-wear
    • Body-wear
    • Neck-wear
    • Others

    By Application Analysis

    • Fitness and sports
    • Infotainment
    • Healthcare
    • Defense
    • Enterprise and industrial

    By Regional Analysis

    • North America
    • Europe
    • Asia-Pacific
    • Rest of the World

    Reasons to Buy this Report:
    1) Obtain the most up to date information available on all GlobalWearable Devices Market.
    2) Identify growth segments and opportunities in the industry.
    3) Facilitate decision making on the basis of strong historic and forecast of GlobalWearable Devices Marketdata.
    4) Assess your competitor’s refining portfolio and its evolution.

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    1    INTRODUCTION    
        1.1    Key Take Aways    
        1.2    Report Description    
        1.3    Markets Covered    
        1.4    Stakeholders    
        1.5    Research Methodology    
            1.5.1    Market Size    
            1.5.2    Market Share    
            1.5.3    Key Data Points From Secondary Sources    
            1.5.4    Key Data Points From Primary Sources

    2 Research Methodology 
        2.1 Research Data 
               2.1.1 Secondary Data
                        2.1.1.1 Key Data From Secondary Sources
               2.1.2 Primary Data
                        2.1.2.1 Key Data From Primary Sources
                        2.1.2.2 Key Industry Insights
                        2.1.2.3 Breakdown of Primaries
        2.2 Factor Analysis 
               2.2.1 Introduction
               2.2.2 Demand Side
                        2.2.2.1 Growth of Smartphones and Mobile Payments
                        2.2.2.2 Increasing Demand of Wearable Devices in Healthcare Because of the Increase in the Aging Population
               2.2.3 Supply Side
                        2.2.3.1 Continuous Innovation in Technology
        2.3 Market Size Estimation 
               2.3.1 Bottom-Up Approach
               2.3.2 Top-Down Approach
        2.4 Market Breakdown and Data Triangulation 
        2.5 Research Assumptions

    3 Executive Summary 

    4 Premium Insights 
        4.1 Wearable Technology Market Opportunities 
        4.2 Geographical Snapshot of the Wearable Technology Market 
        4.3 Wearable Technology Market, By Consumer Electronics Application, 2018–2024 (USD Million) 
        4.4 Wearable Technology Market for Wristwear, By Product, 2018 vs 2024 (USD Billion) 
        4.5 Wearable Technology Market, By Application

    5 Market Overview 
        5.1 Introduction 
        5.2 Market Segmentation 
               5.2.1 Wearable Technology Market, By Type
               5.2.2 Wearable Technology Market, By Product
               5.2.3 Wearable Technology Market, By Technology
               5.2.4 Wearable Technology Market, By Component
               5.2.5 Wearable Technology Software and Services
               5.2.6 Wearable Technology Market, By Application
               5.2.7 Wearable Technology Market, By Region
        5.3 Market Dynamics 
               5.3.1 Drivers
                        5.3.1.1 Consumer Preference for Sophisticated Gadgets
                        5.3.1.2 Increasing Growth Prospects of Next-Generation Displays in Wearable Devices
                        5.3.1.3 Growing Popularity of Internet of Things and Connected Devices
               5.3.2 Restraints
                        5.3.2.1 Shorter Life Cycle of the Consumer Electronics Sector
               5.3.3 Opportunities
                        5.3.3.1 Adoption of Wearables in Multiple Application Areas
                        5.3.3.2 Multi-Featured and Hybrid Application Mobile Devices
               5.3.4 Challenges
                        5.3.4.1 High Initial Costs and Limited Battery Life
                        5.3.4.2 Unaddressed Regulatory Issues & Vulnerability of Healthcare Information

    6 Industry Trends 
        6.1 Introduction 
        6.2 Supply Chain Analysis 
               6.2.1 Core Industry Segment
               6.2.2 Supporting Industry Segment
        6.3 Value Chain Analysis 
        6.4 Porter’s Five Forces Analysis 
               6.4.1 Threat of New Entrants
               6.4.2 Threat of Substitutes
               6.4.3 Bargaining Power of Suppliers
               6.4.4 Bargaining Power of Buyers
               6.4.5 Intensity of Competitive Rivalry

    7 Wearable Technology Market, By Type 
        7.1 Introduction 
        7.2 Wearable Smart Textile 
               7.2.1 Wearable Smart Textile Market, By Type
                        7.2.1.1 Active Smart Textiles
                        7.2.1.2 Passive Smart Textiles
                        7.2.1.3 Ultra-Smart Textiles
               7.2.2 Wearable Smart Textiles Market, By Function
                        7.2.2.1 Sensing
                        7.2.2.2 Energy Harvesting
                        7.2.2.3 Luminescence & Aesthetics
                        7.2.2.4 Thermoelectricity
                        7.2.2.5 Others
        7.3 Wearable Products & Devices (Non-Textiles)

    8 Wearable Technology Market, By Product 
        8.1 Introduction 
        8.2 Wristwear 
               8.2.1 Smartwatches
               8.2.2 Wristbands
        8.3 Headwear & Eyewear 
               8.3.1 Augmented Reality Headsets
               8.3.2 Virtual Reality Headsets
               8.3.3 Others
        8.4 Footwear 
               8.4.1 Casual Footwear
               8.4.2 Special-Purpose Footwear
        8.5 Neckwear 
               8.5.1 Fashion and Jewelry
               8.5.2 Ties and Collars
        8.6 Bodywear 
               8.6.1 Inner Wear
               8.6.2 Fashion & Apparel
               8.6.3 Armwear & Legwear
        8.7 Other Wearable Technologies 
               8.7.1 Ring Scanners
               8.7.2 Bodyworn Cameras
               8.7.3 Internables/Implantables

    9 Wearable Technology Market, By Technology 
        9.1 Introduction 
        9.2 Computing Technology 
        9.3 Display Technology 
        9.4 Networking Technology 
        9.5 Positioning Technology 
        9.6 Sensor Technology

    10 Wearable Technology Market, By Component 
         10.1 Introduction 
         10.2 Power Supply Components 
         10.3 Positioning and Networking Components 
         10.4 Sensing Components 
         10.5 Control Components 
         10.6 Display and Optoelectronic Components 
         10.7 Memory Components 
         10.8 Interface Components

    11 Software and Services Used in Wearable Technology 
         11.1 Introduction 
         11.2 Software 
                 11.2.1 Operating System (OS)
                            11.2.1.1 Watchos
                            11.2.1.2 Android
                            11.2.1.3 Android Wear OS
                            11.2.1.4 Real-Time Operating System (RTOS)
                            11.2.1.5 Tizen
                            11.2.1.6 Linux
                            11.2.1.7 Pebble OS
                            11.2.1.8 Others
                 11.2.2 Security Solutions
                            11.2.2.1 By Security Type
                                         11.2.2.1.1 Network Security
                                         11.2.2.1.2 Cloud Security
                                         11.2.2.1.3 Wireless Security
                                         11.2.2.1.4 Application Security
                            11.2.2.2 By Solution Type
                                         11.2.2.2.1 Role-Based Access Control (RBAC)
                                                        11.2.2.2.1.1 Mandatory Access Control (MAC)
                                                        11.2.2.2.1.2 Discretionary Access Control (DAC)
                                         11.2.2.2.2 Risk & Vulnerability Management
                                         11.2.2.2.3 Distributed Denial of Service (Ddos) Mitigation
                                         11.2.2.2.4 Intrusion Detection and Intrusion Prevention System
                 11.2.3 Apps (Applications)
         11.3 Services 
                 11.3.1 Cloud & Data Analytics
                 11.3.2 Others

    12 Wearable Technology Market, By Application 
         12.1 Introduction 
         12.2 Consumer Electronics 
                 12.2.1 Fitness & Sports
                 12.2.2 Infotainment & Multimedia
                 12.2.3 Garments & Fashion
                 12.2.4 Multifunction
         12.3 Healthcare 
                 12.3.1 Clinical Applications
                 12.3.2 Nonclinical Applications
         12.4 Enterprise & Industrial Application 
                 12.4.1 Logistics, Packaging, & Warehouse
                 12.4.2 Other Industrial Applications
         12.5 Other Applications

    13 Geographic Analysis 
         13.1 Introduction 
         13.2 Americas 
                 13.2.1 U.S.
                 13.2.2 Canada
                 13.2.3 Mexico
                 13.2.4 Others
         13.3 Europe 
                 13.3.1 Germany
                 13.3.2 U.K.
                 13.3.3 France
                 13.3.4 Others
         13.4 Asia-Pacific (APAC) 
                 13.4.1 China
                 13.4.2 Japan
                 13.4.3 South Korea
                 13.4.4 India
                 13.4.5 Others
         13.5 Rest of the World 
                 13.5.1 Middle East
                 13.5.2 Africa

    14 Competitive Landscape
         14.1 Overview 
         14.2 Arket Share Analysis of the Wearable Technology Market, 2015 
         14.3 Competitive Situations and Trends 
                 14.3.1 New Product Launch
                 14.3.2 Partnerships
                 14.3.3 Acquisition and Collaboration

    15 Company Profiles 
         15.1 Introduction 
         15.2 Fitbit, Inc. 
         15.3 Apple, Inc. 
         15.4 Xiaomi Technology Co., Ltd 
         15.5 Garmin Ltd. 
         15.6 Samsung Electronics Co., Ltd. 
         15.7 Alphabet, Inc. 
         15.8 LG Electronics, Inc. 
         15.9 Qualcomm Technologies, Inc. 
         15.10 Sony Corporation 
         15.11 Adidas Group 
         15.12 Jawbone, Inc. 
         15.13 Misfit, Inc. 
         15.14 Guangdong Bbk Electronics Co., Ltd 
         15.15 Lifesense Group B.V.

    The Global Wearable Devices Market has been segmented as below:

    By Product Analysis

    • Wrist-wear
    • Foot-wear
    • Eye-wear
    • Body-wear
    • Neck-wear
    • Others

    By Application Analysis

    • Fitness and sports
    • Infotainment
    • Healthcare
    • Defense
    • Enterprise and industrial

    By Regional Analysis

    • North America
    • Europe
    • Asia-Pacific
    • Rest of the World

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    The market is expected to grow at a CAGR of 16.43% during the study period (2022-2027)
    The Global Wearable Devices Market is expected to be around US$ 111 Billion by 2027
    The segment included in the Wearable Devices Market is Product, Application and Region.
    Some key players operating in the Wearable Devices Market include Apple Inc., Adidas AG, Garmin, Fitbit, Nike, Inc., Google Inc., Jawbone, Sony Corp, Samsung Electronics Co. Ltd
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