Home » Technology & Media » 3D Animation Market Size, Share, Analysis Report
The 3D animation market is expected to be around US$ 33617 million by 2027, at a CAGR of 12%.
3D animation may be a process of generating three-dimensional images in digital environment. Manipulation of 3D models or object is administered within 3D software for enhancing picture sequence giving them illusion of animation or movement. 3D animation has segmented into three sections like modeling, layout and animation and rendering, the method of production is successfully completed with the careful combination of those sections. The main driver of 3D animation is wide used of 3D technology within the market and is predicted to drive the market significantly. 3D animation techniques are during a one amongst one in every of one among the foremost active ways for communication as they display the physical body in a polygonal form, which cannot be simulated using photography, sketch, and two-dimensional illustrations. However, the high energy consumption, 3D printing equipment and materials cost make the technology expensive and Lack of simplicity are impeding the market development at global level.3D animation is employed to get three-dimensional moving images within a digital environment. Highly skilled manipulation is employed to project 3D models or objects within 3D software to export picture sequences and eventually output an illusion of moving objects. The procedure of generating 3D are often categorized into three main sections, namely modeling, layout and animation and rendering. Modeling is that the phase wants to generate 3D objects within a particular scene. Layout and animation phase are employed to position and animate objects within a particular scene. Finally, rendering is employed to output the finished special effects. Several software applications are accustomed to create 3D Animation starting from professional high-end solutions to affordable low-end versions also. Growing adoption of VFX in movies and increasing adoption of smart devices considerably for advance 3D supporting mobile games and application offering superior user experience to commercial users spurs the demand for the market. 3D animation offers real-time behavior and enables viewers to feel the experience and visual effects once they are playing mobile games and applications. It supports full movie video technique which supports to display action in and helps in exploration of virtual worlds by more realistic graphics and representation in mobile games and films. Several companies are adopting these technologies to enhance the user experience.
The global 3D Animation market is segregated on the basis of Vertical as Healthcare and Life Sciences, Media and Entertainment, Construction and Architecture, Education and Academia, Manufacturing, and Others. Based on Deployment the global 3D Animation market is segmented in On-Demand and On-Premises. Based on Service the global 3D Animation market is segmented in Integration and Deployment, Education and Training, Consulting, and Support and Maintenance.
Based on Technology, the global 3D Animation market is segmented in Visual Effects, 3D Modeling, Motion Graphics, 3D Rendering, and Others. The report also bifurcates the global 3D Animation market based on Component in Service and Technology.
The global 3D Animation market report provides geographic analysis covering regions, such as North America, Europe, Asia-Pacific, and Rest of the World. The 3D Animation market for each region is further segmented for major countries including the U.S., Canada, Germany, the U.K., France, Italy, China, India, Japan, Brazil, South Africa, and others.
Competitive Rivalry
Pixologic Inc, Sidefx Software, The Foundry Visionmongers Ltd, Trimble Navigation Ltd, Toon Boom Animation Inc, Adobe Systems Inc, Autodesk Inc, Autodessys, Corel Corporation, Maxon Computer, and others are among the major players in the global 3D Animation market. The companies are involved in several growth and expansion strategies to gain a competitive advantage. Industry participants also follow value chain integration with business operations in multiple stages of the value chain.
The 3D Animation Market has been segmented as below:
3D Animation Market, By Vertical
3D Animation Market, By Deployment
3D Animation Market, By Service
3D Animation Market, By Technology
3D Animation Market, By Component
3D Animation Market, By Region
3D Animation Market, By Company
The report covers:
Report Scope:
The global 3D Animation market report scope includes detailed study covering underlying factors influencing the industry trends.
The report covers analysis on regional and country level market dynamics. The scope also covers competitive overview providing company market shares along with company profiles for major revenue contributing companies.
The report scope includes detailed competitive outlook covering market shares and profiles key participants in the global 3D Animation market share. Major industry players with significant revenue share include Pixologic Inc, Sidefx Software, The Foundry Visionmongers Ltd, Trimble Navigation Ltd, Toon Boom Animation Inc, Adobe Systems Inc, Autodesk Inc, Autodessys, Corel Corporation, Maxon Computer, and others.
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1. Introduction
1.1 Key Insights
1.2 Report Overview
1.3 Markets Covered
1.4 Stakeholders
2. Research Methodology
2.1 Research Scope
2.2 Market Research Process
2.3 Research Data Analysis
2.4.1 Secondary Research
2.4.2 Primary Research
2.4.3 Models for Estimation
2.5 Market Size Estimation
2.5.1 Bottom-Up Approach – Segmental Market Analysis
2.5.2 Top-Down Approach – Parent Market Analysis
3. Executive Summary
4. Market Overview
4.1 Introduction
4.2.1 Drivers
4.2.2 Restraints
4.2.3 Opportunities
4.2.4 Challenges
4.2 Porter’s Five Force Analysis
5. 3D Animation Market, By Vertical
5.1 Introduction
5.2 Healthcare and Life Sciences
5.2.1 Market Overview
5.2.2 Market Size and Forecast
5.3 Media and Entertainment
5.3.1 Market Overview
5.3.2 Market Size and Forecast
5.4 Construction and Architecture
5.4.1 Market Overview
5.4.2 Market Size and Forecast
5.5 Education and Academia
5.5.1 Market Overview
5.5.2 Market Size and Forecast
5.6 Manufacturing
5.6.1 Market Overview
5.6.2 Market Size and Forecast
5.7 Others
5.7.1 Market Overview
5.7.2 Market Size and Forecast
6. 3D Animation Market, By Deployment
6.1 Introduction
6.2 On-Demand
6.2.1 Market Overview
6.2.2 Market Size and Forecast
6.3 On-Premises
6.3.1 Market Overview
6.3.2 Market Size and Forecast
7. 3D Animation Market, By Service
7.1 Introduction
7.2 Integration and Deployment
7.2.1 Market Overview
7.2.2 Market Size and Forecast
7.3 Education and Training
7.3.1 Market Overview
7.3.2 Market Size and Forecast
7.4 Consulting
7.4.1 Market Overview
7.4.2 Market Size and Forecast
7.5 Support and Maintenance
7.5.1 Market Overview
7.5.2 Market Size and Forecast
8. 3D Animation Market, By Technology
8.1 Introduction
8.2 Visual Effects
8.2.1 Market Overview
8.2.2 Market Size and Forecast
8.3 3D Modeling
8.3.1 Market Overview
8.3.2 Market Size and Forecast
8.4 Motion Graphics
8.4.1 Market Overview
8.4.2 Market Size and Forecast
8.5 3D Rendering
8.5.1 Market Overview
8.5.2 Market Size and Forecast
8.6 Others
8.6.1 Market Overview
8.6.2 Market Size and Forecast
9. 3D Animation Market, By Component
9.1 Introduction
9.2 Service
9.2.1 Market Overview
9.2.2 Market Size and Forecast
9.3 Technology
9.3.1 Market Overview
9.3.2 Market Size and Forecast
10. 3D Animation Market, By Geography
10.1 Introduction
10.2 North America
10.2.1 North America 3D Animation, By Vertical
10.2.2 North America 3D Animation, By Deployment
10.2.3 North America 3D Animation, By Service
10.2.4 North America 3D Animation, By Technology
10.2.5 North America 3D Animation, By Component
10.3 Europe
10.3.1 Europe 3D Animation, By Vertical
10.3.2 Europe 3D Animation, By Deployment
10.3.3 Europe 3D Animation, By Service
10.3.4 Europe 3D Animation, By Technology
10.3.5 Europe 3D Animation, By Component
10.4 Asia-Pacific
10.4.1 Asia-Pacific 3D Animation, By Vertical
10.4.2 Asia-Pacific 3D Animation, By Deployment
10.4.3 Asia-Pacific 3D Animation, By Service
10.4.4 Asia-Pacific 3D Animation, By Technology
10.4.5 Asia-Pacific 3D Animation, By Component
10.5 Rest of the World
10.5.1 Rest of the World 3D Animation, By Vertical
10.5.2 Rest of the World 3D Animation, By Deployment
10.5.3 Rest of the World 3D Animation, By Service
10.5.4 Rest of the World 3D Animation, By Technology
10.5.5 Rest of the World 3D Animation, By Component
11. Competitive Insights
11.1 Key Insights
11.2 Company Market Share Analysis
11.3 Strategic Outlook
11.3.1 Mergers & Acquisitions
11.3.2 New Product Development
11.3.3 Portfolio/Production Capacity Expansions
11.3.4 Joint Ventures, Collaborations, Partnerships & Agreements
11.3.5 Others
12. Company Profiles
12.1 Pixologic Inc
12.1.1 Company Overview
12.1.2 Product/Service Landscape
12.1.3 Financial Overview
12.1.4 Recent Developments
12.2 Sidefx Software
12.2.1 Company Overview
12.2.2 Product/Service Landscape
12.2.3 Financial Overview
12.2.4 Recent Developments
12.3 The Foundry Visionmongers Ltd
12.3.1 Company Overview
12.3.2 Product/Service Landscape
12.3.3 Financial Overview
12.3.4 Recent Developments
12.4 Trimble Navigation Ltd
12.4.1 Company Overview
12.4.2 Product/Service Landscape
12.4.3 Financial Overview
12.4.4 Recent Developments
12.5 Toon Boom Animation Inc
12.5.1 Company Overview
12.5.2 Product/Service Landscape
12.5.3 Financial Overview
12.5.4 Recent Developments
12.6 Adobe Systems Inc
12.6.1 Company Overview
12.6.2 Product/Service Landscape
12.6.3 Financial Overview
12.6.4 Recent Developments
12.7 Autodesk Inc
12.7.1 Company Overview
12.7.2 Product/Service Landscape
12.7.3 Financial Overview
12.7.4 Recent Developments
12.8 Autodessys
12.8.1 Company Overview
12.8.2 Product/Service Landscape
12.8.3 Financial Overview
12.8.4 Recent Developments
12.9 Corel Corporation
12.9.1 Company Overview
12.9.2 Product/Service Landscape
12.9.3 Financial Overview
12.9.4 Recent Developments
12.10 Maxon Computer
12.10.1 Company Overview
12.10.2 Product/Service Landscape
12.10.3 Financial Overview
12.10.4 Recent Developments
12.11 Newtek Inc
12.11.1 Company Overview
12.11.2 Product/Service Landscape
12.11.3 Financial Overview
12.11.4 Recent Developments
12.12 Nvidia Corporation
12.12.1 Company Overview
12.12.2 Product/Service Landscape
12.12.3 Financial Overview
12.12.4 Recent Developments
The 3D Animation Market has been segmented as below:
3D Animation Market, By Vertical
3D Animation Market, By Deployment
3D Animation Market, By Service
3D Animation Market, By Technology
3D Animation Market, By Component
3D Animation Market, By Region
3D Animation Market, By Company
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